Fortnite set to launch on Android phones - but there's a catch

Fortnite set to launch on Android phones - but there's a catch

Fortnite set to launch on Android phones - but there's a catch

The game is confirmed to launch this summer, but a source told XDA-Developers the game will launch with the upcoming Samsung Galaxy Note 9.

What do you think of Epic's decision to skip the Play Store for Fortnite for Android? It also didn't comment on the reports about the partnership with Samsung and the timed-exclusive for the Galaxy Note 9.

The lengthy FAQ can be found at Eurogamer-but it doesn't include an answer to the million-dollar question of exactly when Fortnite will launch on Android for public consumption, nor exactly which hardware it will be compatible with at launch. Epic, the company behind Fortnite, will not release the game on Google's Play Store.

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We'll continue to follow the Fortnite for Android saga, including keeping a lookout for that mystery release date. The second (and more immediate) reason behind this move is to circumvent the profits that Google would take a cut from by putting the game on its Google Play marketplace, of which Google normally takes about 30% from games distributed through its store.

As for potential security risks or scams, Sweeney said "Open platforms are an expression of freedom: the freedom of users to install the software they choose, and the freedom of developers to release software as they wish". That's not the case on Android, though, which lets you install apps from unknown sources fairly easily. The game dominates social media on YouTube and Twitch, and it's so popular with teenagers and school-age children that the iOS version caused a brief panic among teachers and parents when it bowed earlier this year, a la Pokemon Go. But on open platforms, 30% is disproportionate to the cost of the services these stores perform, such as payment processing, download bandwidth, and customer service. "Why not just make the game available direct to users, instead of having the store get between us and our customers and inject all kinds of cruft like that?" argued Sweeney. Users will be able to download it directly from the company's website. The game has already proven itself to be insanely successful, not only by finding its way onto millions of devices around the globe but also by managing to rake it more than $100 million in revenue in the time that it's been offered. Lastly, the CEO states that Android's permission system will help protect users by informing them of what an app will be allowed to do. "We believe gamers will benefit from competition among software sources on Android", Sweeney said in a new Q&A.

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